![]() ![]() I still don’t know if I’m actually enjoying New World or if I simply relish the chance to indulge in many of my most repressed gaming instincts. So, I plod through the waiting room, crunching the integers on my talent tree, scrolling through guild recruitment notices posted to the subreddit. ![]() After all, the best MMOs are primarily powered by oppressive Fomo. New World racked up 650,000 concurrent players upon release, making it the most played new game on Steam and one of the true surprise hits of the year.Ī vogue like this is difficult to ignore. And yet, this RPG has managed to reinvigorate a rich, dormant genre, one that had been left to ferment for decades as the well ran dry. This makes New World, the first game from Amazon Games since its shooter Crucible crashed and burned spectacularly last year, hilariously out of date. The business model was declared dead as studios pivoted to the Guild Wars or Destiny multiplayer format – a few hub zones populated by the spectres of thousands of players that you scarcely see or hear. (Warhammer Online, Tabula Rasa, The Matrix Online. It’s been a long time since the mid-00s apogee of this genre, when countless World of Warcraft facsimiles broke on to the scene, eager to replicate its runaway success. Soon enough I’ll be back inside Amazon’s latest video game, New World, where I’ll be mining ore veins, skinning animal pelts and turning over 10 ghoul heads to a featureless character who promises a reward of experience points and a longsword juiced with a modest dexterity bonus. I ’m back in one of my happy places: loitering in an hours-long queue, twiddling my thumbs, waiting to log on to the overloaded servers of a massively multiplayer game. ![]()
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